Archive for May, 2008

Kil’Jaeden Is Dead; PvE Competition

Saturday, May 31st, 2008

I’m of course late on this news, but this is more of an outlet for opinion than news. For those of you who haven’t heard, SK Gaming brought down Kil’Jaeden on Monday. So far, nine guilds have managed the feat (not including those who have not been updated on WoWProgress). SK has already posted a […]

I’m Back; The DAoC Experiment

Thursday, May 29th, 2008

The past two weeks have been extremely busy with finals, work, raiding, guild leadership, real life issues, my Lost addiction, and other things I’m not at leisure to discuss. I’d also been conducting an experiment with DAoC, basically evaluating its current situation to solidify or change any points made in my earlier contrasting juxtaposition of […]

Regarding the Leaked WotLK Information

Wednesday, May 21st, 2008

I’ve decided not to discuss the leaked WotLK information, out of respect for the NDA, regardless of whether I am bound to it or not. As alphas go, a lot of the content is simply there for testing purposes and either won’t make it into the game or will be changed dramatically. So it seems […]

Good Riddance

Friday, May 16th, 2008

I normally wouldn’t talk about guilds breaking apart, but I have some points to make regarding this particular guild “death.” Death and Taxes officially announced their demise this morning. We all saw it coming, considering they hadn’t posted about progression in months. But what grates my nerves is the reason Xi gives for their breakup.
Somewhere […]

A GM’s Perspective: The Hardcore-Casual Paradox

Wednesday, May 14th, 2008

“We are a casual raiding guild recruiting for Sunwell.” “You can’t be casual if you’re planning to raid Sunwell.” “We only raid two days a week. That makes us casual.” “But you’re raiding Sunwell, that makes you hardcore.”
Some people believe there is a paradoxal relationship between the concepts of hardcore and casual. People argue you […]

M’uru, WoWProgress.com, Blizzcon 2008

Wednesday, May 14th, 2008

M’uru
We’ve changed the Negative Energy spells cast by M’uru and Entropius to no longer cause spell interruption on the target. This should ease the frustration of the encounter for those casting classes who can not obtain 100% resistance to spell interruption through talents and effects such as Concentration Aura.
This change is live immediately on the […]

WotLK Video and Information

Saturday, May 10th, 2008

This past week, it appears Blizzard invited specific web sites to preview Wrath of the Lich King, meaning new footage and information is being released in abundance. I’m hesitant to say fan sites because GameSpy and Eurogamer are the epitome of all things corporate, though GameSpy has definitely professed its collective love for WoW before. […]

World of Generalizations

Wednesday, May 7th, 2008

I don’t know why I bother reading Jasi’s entries anymore. Here’s an excerpt from his latest entry:
I whole heartedly agree. Now before you jump on some sort of soap box or bandwagon and call me crazy for agreeing that “hybrid” classes have become overpowered, you have to take a couple steps back and look at […]

My Favorite Machinima

Monday, May 5th, 2008

I’m honestly not a big fan of machinima. Most of it is dry and uninteresting. And for those that do stand out, it’s typically for the wrong reasons. For example, The Internet Is for Porn is considered one of the staples of WoW machinima by a lot of players. But the primary feature of the […]

Sure Enough, They’re Dead

Friday, May 2nd, 2008

As predicted, the Eredar Twins died “relatively soon.” Meaning the very next day, on only our fifth attempt. I can’t say how frustrating I think the fight is. I really dislike some of the RNG mechanics involved regarding damage.
To elaborate on a simplistic level, the bosses have abilities that do a substantial amount of fire […]