Archive for June, 2008

Lore and Storylines: The Sunwell

Monday, June 30th, 2008

A couple weeks ago I made an entry including screen shots of my guild’s first look at Kil’jaeden and the Sunwell. In the comments section of this entry, I noticed a rather startling question posed by Matt from World of Matticus.
What’s up with the chick? (Or general backstory?)
The “chick” in reference appears in this screen […]

Video Games As Art

Tuesday, June 24th, 2008

My entry into this discussion comes two years after its height, but it is relevant as a precursor to an upcoming column I will be writing that addresses the presentation of storylines and plots within WoW. But in order to justify some of the statements I will be making throughout this upcoming column, I must […]

Raid Leading Guides: Healing Meters, Parses and Assessing Your Raid’s Healers

Tuesday, June 17th, 2008

I’ve always been a big fan of information. But it has also been my worst enemy. It frightens me the number of times I’ve seen someone take and use healing meters against people, despite the fact that healing meters illustrate neither an attempt at an encounter nor a raid.
Healing Meters at a Glance

Before you begin […]

M’uru Is Dead; Hello, Kil’Jaeden

Friday, June 13th, 2008

It’s a shame many people won’t ever get to see Kil’Jaeden. Visually, it is the most beautiful encounter I’ve ever seen. Props to Blizzard’s art department. They really put their all into this one.

Season 4 Starts June 24th

Wednesday, June 11th, 2008

We’re currently planning to end the third Arena season and begin Arena Season 4 on June 24, 2008. This exciting Arena season will introduce the Brutal Gladiator set, and will also allow players to purchase Arena Season 2 items using the honor system. Please note that we will be resetting all Arena team and personal […]

A View from Outside: Dying and Struggling Raiding Guilds

Tuesday, June 10th, 2008

Lately I’ve noticed a lot of guilds dying or struggling in terms of recruitment and progress. Everyone from Forte and Juggernaut, formerly two of the best progression guilds in the world, to the two guilds on Proudmoore who are supposed to be hot on the heels of my own guild.
In regards to Forte, they have […]

11% M’uru Phase Two

Monday, June 9th, 2008

Aaaaaaaaaarrrrrrrrrgh! We were on track for a kill, but either we didn’t move the melee off a void zone or our dispellers missed the dark fiend. I’m not sure which it was, but either way the dark fiend exploded for 5K and wiped us. Frustrating, but also rewarding to know we can kill this fucker!

A GM’s Perspective: Sexism

Sunday, June 8th, 2008

One of the major topics that has been on my mind for the past few years is that of sexism in gaming. Ever since DAoC, I’ve come across guilds that explicitly deny women the right to apply. WoW is no different. Vanquish is particularly well-known for its sexist policies, complete with an official statement and […]

Twisted Nether: Bringing the Blogosphere Closer Together

Friday, June 6th, 2008

I’m not sure I exactly want to get “closer” to certain members of the WoW blog community. However, most of us are benign, even if we’re opinionated. And some are even extremely interesting (not me, obviously). So I’m all for supporting the intentions of Twisted Nether, which hopes to highlight various topics and posts circulating […]

Raid Performance and M’uru So Far

Friday, June 6th, 2008

I haven’t made too many entries lately for two good reasons: raid assessment and recruitment.
Raid Performance: Sunwell’s Blessing and Curse
At this stage of the game, in Sunwell, you begin to realize the shortcomings of your raid. This is something both Hyjal and BT fail to do.
Archimonde is a great “retard check,” but I think people […]