Blizzcon Quicknotes: Day 1
I don’t have much time to write this, as I want to get adequate sleep for the next day of Blizzcon’s events.
- The line to get in grew to an enormous size.
- Opening ceremony was fairly generic, but entertaining. Wizard class for D3 announced.
- UI panel was extremely simple.
- Talked about progression of achievement interface design.
- Went through the alpha and beta iterations of DK potrait pane.
- Changed the menu bar for more flexibility.
- Class discussion covered nothing new that hasn’t been reported on World of Raids.
- But re-confirmation that dual speccing will be implemented in the near future.
- Brief talk about how sharing too many abilities across classes is bad (in the context of tanks, in reference to druids getting a last stand-like ability, but not SW).
- Art panel was interesting.
- They showed a picture of Dalaran in the ground. When someone asked if it would possibly by a CoT instance in the future, someone on the team paused and replied, “Maybe.”
- 3v3 tournaments were awesome to watch. But I think the announcer was really shaky for the Selective Queuers v. Council of Mages matches.
- D3 plays like Diablo should. Didn’t get much time to try it out.
- My camera’s batteries suck, so pictures of the first day are lacking.
More tomorrow. Sorry this doesn’t say much. I will do a more extensive write-up of the experience on Monday (I hope Monday, at least). Nothing really new to talk about, anyway. But I was hoping to get more pictures.



