Blogging

Words to the Wise

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Video editing takes so much longer than blogging. What would only take me a few hours to blog takes many hours of organizing clips, compiling footage, editing, cutting, encoding, etc. I spent nine hours today working on my Blizzcon episode. And I’ll probably another nine tomorrow to finish it. This does not include the time I’ll spend working on longer versions of the opening ceremony and the arena tournament. So I’ve got a lot of work ahead of me.

But don’t think I’m complaining! It’s fun, and it’s worth it!

My New Project Goes Live!

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Some of you may remember an entry I made a little while back talking about the future of Lume the Mad. Well, wait no more! The first step towards this future has been taken, and a friend and I have launched Eat Sleep Breathe WoW! To make this announcement easier for me, I’ll simply copy and paste the introductory news entry from the site.

Welcome to the launch of Eat Sleep Breathe WoW! We hope to use this site to bring you interesting and exciting video content covering World of Warcraft and its community. For more information on the site and how it will initially operate, please watch the first episode of Site Insight and read about us below!

We’re greatly looking forward to producing some interesting videos for you guys!

What Will the Site Cover?

As a strong believer in starting small, the site will initially offer a variety of content, with each area receiving a small amount of my scattered focus. These areas will include: commentary and criticism, previews, guides, and coverage of the game’s community and how the game affects things outside its confines.

We will not initially cover news about the game. That being said, I don’t want to rule it out as a possibility.

When it comes to guides, I won’t be making too many. Guides are not something I want to do as an individual, but they are definitely something I want to include as the site grows.

How Will the Content be Delivered?

The content will be delivered through shows done in an episodic format. Initially, each show will have a specific focus. But I may also add shows with a broader focus that can somehow distinguish their content from the other shows, by way of talent, method, style or a combination of these.

The videos produced by the site will not be as they are typically done by others in the WoW community. While there is certainly a place in the community for PvP montages with randomly chosen rock songs playing in the background, and boss kills with trance soundtracks, these can easily done by anyone with Fraps and minimal editing skills.

Furthermore, we would like to include a quality of production most other vodcasts fail to meet. This means we will actually include game sounds when their inclusion is warranted, and we will avoid the pitfall of having that boring guy (me) talking directly into the camera with minimal game footage to supplement what’s being said.

What Are Your Goals and Expectations for the Site?

Someone recently told me you have to be ambitious if you want to be an entrepeneur. However, I also have a strong investment in honesty. And to be honest, I’m going into this project without any expectations of success. Success only comes on the heels of failure, so this can either be that failure or a success. But I am not without ambition. Should I manage to find an audience, I do plan to grow and treat the site as a business. Eventually, I’d like to add more people to the team and find ways to increase our content and its quality.

This will be an experiment and an adventure. We’ll see where it goes from here!

Please feel free to join the forums over at the new site and ask any questions you might have for the site. I welcome any comments or suggestions you might have.

What does this mean for Lume the Mad?

I will likely be transitioning from Lume the Mad to a new blog that would be more of a personal soapbox. I won’t be reproducing content from the new site on this blog. I will, however, keep an archive of this blog either here or at the new site.

Thank You

I just want to thank all of my readers and the bloggers I’ve interacted with over these past couple years. Thank you for your support and for whatever interest you’ve had in my blog, be it negative or positive. While I wasn’t as active as I’d like to have been during my crazy days of raid leading, I’m looking forward to this new beginning and appreciate the experiences that have led me in this direction.

Thank you! And make sure you check back here for further developments!

More on What’s to Come

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As you may have already guessed, my next project is going to involve videos. For the past month or so, I’ve been setting up this project.  At the moment, a few technical preparations are still being made. I’ve done all the basic design work for the site, and I’ve passed the rough blueprint to a friend of mine for scripting (coding). Aside from that, everything is set from a technical and conceptual standpoint, so I can begin scripting episodes.

I realize people aren’t quite sure what to make of this. I’ve told most of my guildies and close WoW friends what I’m up to, but not my readers. There’s a good reason for that, however. What I’m planning is mostly an untapped medium. So instead of telling everyone what I’m planning specifically, I’ll provide you with examples of  what I will not be emulating:

  1. Video Logs – Video logs are a mostly unused medium for WoW commentary, so it’s no surprise The Weekly Marmot generates tens of thousands of views per episode. That being said, I do not like the idea of just sitting down in front of a camera and talking for ten, twenty or thirty minutes. If the goal was simply to sit down and talk, you’re better off writing a blog entry. If you’re going to do a video, you should be using footage to supplement what you’re saying. Otherwise, there’s no point in making a video about it.
  2. Encounter Guides – While there was a lack of quality guides out there for raid bosses two years ago, TankSpot has filled that void incredibly well. So there’s no reason for me to do encounter guides. Besides, I’m not interested in making encounter guides. That being said, I may create episodes where I critically analyze an encounter (or several).
  3. Machinima – I may include some machinima as supplementary footage (when I’m allowed, or when I collaborate with someone), but I am not interested in, nor artistically capable of, making full-on machinima. There’s plenty machinima to go around, anyway.
  4. Live Casts – While some people tend to love when a top tier guild broadcasts their raids, and while I absolutely love Day[9]‘s daily Starcraft netcast, I will not be doing any live broadcasts. It’s a future possibility, but the content would have to be interesting enough, and the talent involved would have to be good enough to make it interesting.

Everything else is pretty much fair game, so I leave it to your imagination. That being said, I am currently on a budget that’s coming out of my own pocket, so I don’t want to set anyone’s expectations unreasonably high.

A Hint of What’s to Come

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Yes, that’s a cheap homemade softbox. It’s an LED clip lamp, a paper towel, and some tape (for the win)!

The Future of Lume the Mad

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For the past few months, I’ve been doing some soul-searching regarding the MMO industry and how I approach my criticism of it. I’ve already stated my opinion of the situation in the MMO industry, so there’s no need to elaborate how much I hope it will change. The real question lies in how much of an impact I have. As it is, blogging is such a crowded field. You’re not going to make a huge impact, unless you enter the MMO industry directly as part of a development team, join a major publication, or come up with new ways to spread your ideas. So I’ve thought long and hard about what I can do to make an impact in some way.

Competition for Bloggers Is Extremely High

It used to be that only a few critics of the MMO genre stood out. Back in the days when Ultima Online and EverQuest were the prevalent entries in the industry, criticism was dominated by the likes of Scott Jennings‘s site, Lum the Mad. These days, however, becoming a prominent critic of the industry is an arduous task. Consider this (and this is just hypothetical, since no one has researched the subject):

  • WoW has roughly 11.5 million players. I don’t know the exact number, because Blizzard tends not to release numbers unless they have an increase in subscriptions to announce. But for the purpose of this article, let’s assume WoW still has the 11.5 million subscribers they announced in 2008. (I’m sure they don’t, given the censorship issues in China and the lack of a recent announcement about subscribers, but let’s use the best case scenario.)
  • Not all of WoW’s subscribers are individuals. Some players have more than one account. So let’s say 350,000 of these subscriptions are actually duplicate accounts for individual players. In my guild alone, I’ve seen three five-boxers  and several two-boxers (I have two subscriptions myself). But I’m not about to assume my guild is normal, so I’ve dramatically lowered the assumed percentage to 3%.
  • Not all of the 11,150,000 remaining individuals speak English. I don’t have any numbers to support this, but considering the old 11.5 million mark also included Chinese, Taiwanese, Korean, Latin American and Russian players, you have to assume not everyone speaks English. Personally, however, I wouldn’t even begin to guess with any accuracy just how many of those players don’t speak English. So let’s say only 25% lack proficiency in English. That leaves you with a generous estimate of 8,362,500 English literate individuals playing WoW.
  • So any blogger writing in English could have a potential readership of 8,362,500. But not everyone cares to read about a game. Some people are simply way too casual. Some only read news sites. And some tend to gravitate towards well-known communities for discussion and criticism.
    • So let’s assume about half of the English-speaking WoW players care to read news or commentary about WoW. That leaves us with 4,181,250 possible readers.
    • Probably half of those care only about news and patch notes, so they only visit MMO Champion and World of Raids. That leaves us with 2,090,625 potential readers.
    • Another half of those only care about theorycrafting and strategy, so they visit sites like Elitist Jerks, Arena Junkies, TankSpot, etc. That leaves you with 1,045,313 people who might care about commentary and criticism about the game.
    • There are some very well-known blogs and commentary sites out there. WoW.com is probably the most prominent with a broad spectrum of topics. For the hardcore arena scene, a lot of people like to read World of Ming (even if they don’t agree with him and his cohorts, they still read his blog because they discuss the arena ladders and tournaments). And then some hardcore raiders tend to gravitate towards blogs on the sites of hardcore raiding guilds like Ensidia. While I highly suspect these sites attract at least 75% of the potential readership, I’m going to be conservative and say only 50% do. This would leave any independent blogger with a potential readership of 522,656 readers.
    • As I said, there are many, many bloggers out there. I’d estimate there are at least a few hundred active bloggers writing about WoW. If you go to BlogAzeroth.com and look at the amount of blog introductions there currently are, you’ll find twenty-three forum pages at fifty posts per page. But the site only extends back to 2008, and not every blogger has made an introduction there. While probably half of those end prematurely, the rest tend to write for at least a year or so. Even if there was merely 300 bloggers (another conservative estimate), that’s 300 blogs competing for only 522,656 readers. While I know some people tend to read several blogs, if they only read an average of two blogs each, that’s 3484 readers per blog. And some readers are not daily, meaning the “visits” for a lot of these blogs each day would be dramatically less than 3484, if they even achieve that high of a readership.

It’s important to note that none of this is factual. This is entirely estimated. That said, I’ve been extremely generous with the numbers, and I personally suspect the actual readership for moderately successful blogs is only a few hundred per article.

Factual Assessment

What I do know is how my blog has fared in its brighter days. I’ve had seven of my articles linked by either Massively or WoW.com. And, each time, those links have resulted in spikes in readership. But these spikes are almost always temporary. They do result in the addition of some long-term readers, but nothing from which I could actually make a living. Hell, my most popular linked entry (the article which previewed Wrath based on my experiences with the beta) only generated about 9,000 unique views. But if you were to look at an average day during the blog’s heyday, you’d see a unique view count ranging anywhere from 50 and 250.

I should note my blog is definitely not the most successful independent WoW blog. I’m not about to claim that. I don’t even come close. The most successful blogs have a higher frequency of updates, a more focused subject, and a more user friendly design. Some simply go the distance to make sure the presentation of their content is incredibly unique and intuitive.

I came into blogging thinking I could generate a huge readership, but when I realized just how competitive the field was, I stopped caring about that and started caring more about what I wanted to say. So I dropped all inhibitions and simply wrote what I wanted when I had the time. I wasn’t going to generate a living, so why bother sacrificing portions of my life to meet a deadline? That being said, I did want to generate an impact. I’m not sure whether or not I did, but it is pretty ironic to know you’ve written articles about something like reshaping old world Azeroth and then seeing it happen in a new expansion. I don’t know whether some developer caught wind of my article, but you’d like to think you at least influenced players’ thoughts about the prospect (even if that’s not really the case).

That said, I was one of the more successful independent bloggers during the site’s peak, in the late summer to early fall of 2008. As you’ll note, however, the numbers for even a moderately successful blog like mine are not terribly impressive. I certainly could have built a larger audience than I did, but I was still leading a hardcore raiding guild when Wrath was released, and that demanded my full attention. So I lost much of what I’d built.

What Are You Getting at, Lume? What Should We Expect?

I’m going to be rather vague, because I don’t want to show my hand. I’m going to say my interest in commentary has recently been renewed. With so many MMOs hitting the market these days, my optimism has not died entirely. I also want to make more of an impact than I have in the past. Having faltered in a recent attempt at doing so, I’m going to go in a new direction. So you can expect me to be shifting my commentary to something different. It will still be focused on WoW, but the style will be different. It is going to be very experimental. When I’m ready, I’ll announce it. In some ways, my experience writing Lume the Mad will have been a launching pad for what I’m planning. However, I need to do some planning and setup. So it could be up to a couple months before I begin regular production.

That’s all for now
–Steve (aka Lume)

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