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Archive for the 'Druid Stuff' Category

Restoration Druids Deserve a New Baseline Spell

Tuesday, April 13th, 2010

Unlike the other healers, Restoration druids will not be receiving any new spells. They have plenty to work with already, and our challenge instead is to make sure all of them have a well-defined niche. A druid should be able to tank-heal with stacks of Lifebloom, spot-heal a group with Nourish and Regrowth, and top [...]

More Moonkin Changes

Wednesday, December 2nd, 2009

Eclipse now increases damage done by Wrath by 40% (up from 30%) and the critical chance of Starfire by 40% (up from 30%) I’m not sure the 2% buff this results in will make up for the loss of the aura macro, but it’s a needed fundamental change nonetheless. I am somewhat amused, because before [...]

Regarding the Moonkin Changes

Thursday, November 26th, 2009

Eclipse: This effect will not activate again within 15 seconds of either type of Eclipse effect firing, in addition to the existing 30-second cooldown for each type of Eclipse. Item – Druid T8 Balance 2P Bonus – Increases the bonus granted by Eclipse for Starfire and Wrath by 7%. (Down from 15%) Before you get [...]

Rejuvenation, part 4

Wednesday, October 14th, 2009

To be honest, we may revert the Rejuv nerf. This isn’t 100% finalized yet, so please don’t say we promised anything. We definitely wanted to nerf Rejuv. However we also wanted to fix Gift of the Earth Mother. That change wasn’t necessarily aimed at further nerfing druids, even though that was the outcome. It was [...]

Rejuvenation, part 3

Tuesday, October 13th, 2009

Gift of the Earthmother now increases your total spell haste by 2/4/6/8/10% From the PTR patch notes. Nourish already clips the GCD with Nature’s Grace active. This will benefit mainly healing touch and regrowth, both of which are extremely niched to begin with. The removal of a tick of rejuvenation is already a substantial nerf. [...]