INCLUDE_DATA

Archive for the 'Patches' Category

3.3: The Fall of the Lich King… So Far

Thursday, December 17th, 2009

3.3 has been out for over a week. It’s time I gave my thoughts on the patch, so far. Be warned: Spoilers ahead! The Looking for Dungeon System The new dungeon system (which I call “LFD,” because of the /lfd command), is quite good. When people in your guild have lost interest in running heroics, [...]

Rejuvenation, part 4

Wednesday, October 14th, 2009

To be honest, we may revert the Rejuv nerf. This isn’t 100% finalized yet, so please don’t say we promised anything. We definitely wanted to nerf Rejuv. However we also wanted to fix Gift of the Earth Mother. That change wasn’t necessarily aimed at further nerfing druids, even though that was the outcome. It was [...]

Rejuvenation, part 3

Tuesday, October 13th, 2009

Gift of the Earthmother now increases your total spell haste by 2/4/6/8/10% From the PTR patch notes. Nourish already clips the GCD with Nature’s Grace active. This will benefit mainly healing touch and regrowth, both of which are extremely niched to begin with. The removal of a tick of rejuvenation is already a substantial nerf. [...]

Rejuvenation, part 2

Wednesday, October 7th, 2009

We are trying to make haste a slightly more attractive stat for classes that utilize a lot of damage or healing over time spells, specifically Shadow priests, warlocks (though especially Affliction) and Resto druids. We realize other classes use hots and dots too, but I think we can all agree that it’s a bigger problem [...]

Post-3.0.2 Analysis

Tuesday, October 21st, 2008

This past week was rather interesting, to say the least. Last Tuesday, 3.0.2 was introduced. It is the precursor patch to Wrath that introduces most of the expansion’s talents and mechanics in preparation for its release. My guild and I spent Tuesday downloading the patch and fixing our mods. We also endured lag, server crashes [...]